18 designs across 6 years of live service
Designs that resonated with players and content creators
2023
Stance-switching mechanic with unlockable instakill that rewards turn optimization. Unanimous community favorite of 2023.
2024
Lifted General Grievous team to Grand Arena Championship viability. Mode-specific design that created new strategic options.
2023
Empire attacker powerhouse designed as optimal first reinforcement. Captured the agility and lethality from TIE Fighter and Rebels.
2023
Bad Batch ship with thematic "Plan 99" mechanic - second life at cost of higher cooldowns. Designed alongside Endurance capital ship rework.
Proven player trust through adoption metrics
Territory Wars Omicron that dramatically increased Geonosian team effectiveness. Massive adoption demonstrates player confidence in the design's power and reliability.
Designed Territory Wars Omicron enabling solo capabilities. Strong adoption across competitive and casual players.
What are Omicrons? Optional character upgrades using extremely limited resources that increase power for a specific game mode. High adoption numbers indicate players trusted the design to be worth the investment of scarce materials - these are voluntary commitments, not mandatory updates.
5 ship designs - 3 became community favorites
Empire | Attacker
Empire attacker designed as optimal first reinforcement. Captured agility and lethality from TIE Fighter game and Star Wars: Rebels.
View on SWGOH.gg →Clone Trooper | Support
Bad Batch ship with thematic "Plan 99" mechanic - gains second life at cost of higher cooldowns. Stronger when allied Capital Ship is destroyed.
View on SWGOH.gg →Inquisitorius | Support
Conquest ship that summons token TIE Fighters when starting with Executrix. Buffs TIE Fighters and TIE Defender.
View on SWGOH.gg →Sith Empire | Support
Conquest ship for Sith Empire fleet. Reinforces B-28 Extinction-class Bomber to create tanky frontline or cornerstone Sith Empire comp.
View on SWGOH.gg →Galactic Republic | Capital Ship
Reworked to bring early-game capital ship to modern standards. Light Galactic Republic synergy while staying generic for new players. Designed alongside Marauder.
View on SWGOH.gg →From faction leaders to niche counters
Jedi | Leader/Attacker
Stance-switching mechanic based on Jedi: Survivor lightsaber forms. Unlockable instakill rewards turn optimization. See full case study for deep dive.
Full Case Study →Separatist | Attacker
Lifted General Grievous team to Grand Arena Championship viability. Mode-specific design that created new strategic options for droid teams.
View on SWGOH.gg →Inquisitorius | Leader/Attacker
Ruthless Inquisitor Attacker specializing in eliminating Jedi. First character I designed, established Purge mechanic foundation.
View on SWGOH.gg →Inquisitorius | Leader/Attacker
Stealthy Inquisitor with arsenal of tricks and weapons. Escalating spender that applies permanent Armor Shred at 5 Purge stacks.
View on SWGOH.gg →Rogue One | Leader/Support
"Lifter" design that brought Rogue One team back to relevance. Leadership that amplified underutilized faction characters.
View on SWGOH.gg →Jedi Vanguard | Leader/Attacker
"Offensive Defense" strategy - health converts to Protection which grants offensive stats. Inspired by Mandalorian S3. Shares actor with Jar Jar Binks.
View on SWGOH.gg →Spectre | Support
Self-sufficient character built around passing "Exile" debuff to enemies by gaining "Purgil Migration" stacks. Conquest exclusive.
View on SWGOH.gg →Spectre | Attacker
Ramping attacker for Spectre/GL Ahsoka Tano teams. Gains power through "Force Connection" stacks.
View on SWGOH.gg →Jedi Vanguard | Tank
Generically good Jedi Tank excelling with Jedi Vanguard team. Subtle inspiration from Grand Inquisitor kit (his previous identity).
View on SWGOH.gg →Gungan | Attacker
Gungan team attacker. One of few abilities that can recharge Shield Generator central to faction. Thematic connection to Kelleran Beq (shared actor with Jar Jar).
View on SWGOH.gg →Hutt Cartel | Attacker
Cunning Scoundrel Attacker who assists allies and gains ramping damage while staying undercover.
View on SWGOH.gg →